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Devlog
v23
February 07, 2025
by
Kravataf
1
#build
[CHANGES]: * remade menu * remade buttons * new font * new thumbnail...
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v22
July 01, 2024
by
Kravataf
1
#build
added menu, changed some technical stuff...
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v21
March 05, 2024
by
Kravataf
1
changed sound deleted some effects made the gui make more sense optimized code :P...
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v20
April 02, 2023
by
Kravataf
1
#haha
remade the gui, rewrote most of the code and added basic sound effects!...
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v19
December 31, 2022
by
Kravataf
1
#devlog, #optimalization, #update
Optimalized the game and re-ordered the code because it was crashing sometimes in itch.io i don't know why :(...
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v17
December 31, 2022
by
Kravataf
1
#devlog, #gui, #graphics, #update
This version has ton of bugs bug fix coming soon...
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v15
December 22, 2022
by
Kravataf
1
...
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v11
December 18, 2022
by
Kravataf
1
#devlog, #update, #texture, #textures
graphics update Well all "GUI" has been moved to another layer so it will only shake the map and characters... Some more retexturing (Probably gonna change it in the future again) <New things added> -...
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v10
December 16, 2022
by
Kravataf
1
#devlog, #update, #texture, #textures
Wasn't planning to update the page till all the textures will be reworked, but the new textures look a lot nicer + There are few new mini mechanics added to the game :) <New things added> -DamageText...
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v9
December 08, 2022
by
Kravataf
1
Finally finished the speed bullshit bruh...
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v8
December 06, 2022
by
Kravataf
1
#devlog, #game, #bug-fix, #bugs
Bruh well finally i figured out how to fix the glitch so now you can upgrade damage & speed without going below 0... That's it for this update damage stat update soon + visual rework probably :/...
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v7
December 05, 2022
by
Kravataf
1
#devlog, #game, #update
I updated the speed upgrade and tried to balance it :/ There are still some bugs and the damage upgrade will be updated once enemies will have health and not be one shot... Well i guess that's it bala...
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2 new purchasable stats!
December 03, 2022
by
Kravataf
1
#devlog, #update
Well i mean it's not done yet but the speed already works on the upgrade no.1 & 2. Besides that i was not sure how to balance the speed bc the cooldown for projectiles was 1.0x seconds and on the seco...
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