0.0.7


I finally added [proper] items WITH ATTRIBUTES!!!!! so ye, now theres different types of items: BLOCK, RESOURCE, TOOL and FOOD

Plan of how the early-game progression should work [unfinished and ill definitely change it]


CHANGES:

> Theres now variation around the part where stone used to generate with [stone, gravel, diorite, cobblestone]

> Added item attributes, types, etc.

> Re-added potatoes [yes]

> Added custom block drops [leaves drops twigs instead of leaves block, gravel drops flint and clay drops clay ball]

> Added cobblestone, diorite, gravel, clay, copper ore [unobtainable currently, does not generate]

> Made the game more difficult by limiting what blocks can be mined by toughness... Bare hands: grass, dirt, sand, gravel, leaves [to break tougher blocks like clay you need a tool ~ pointy stick, or better]

> Blockdrops [3D cube, basically silktouch] -> Itemdrops [2D image rotating, supports items, takes less space, not silktouch]

> Tried doing other stuff like mobile controls and maybe optimize butttt that needs to wait :C

> Thirst and hunger drains slower (9s, 6s)

Files

cwo0.0.7.zip Play in browser
30 days ago

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